Realistic Debris
I set out to capture the crashing, settling, and scattering of junk and debris, and these recordings have been prepared for your immediate use. Each performance was recorded close and clean and tagged with the Universal Category System naming convention and rich Soundminer embedded metadata for quick access. This collection encompasses junk piles and metal debris, shattering glass and bottles, tumbling bricks and rocks, settling dust and dirt, trash bags and crushed aluminum cans, splintering wood, and a handful of designed explosion blasts. All sounds are delivered as 24-bit/96kHz WAV files. A hard-hitting toolkit for action, horror, post-apocalyptic, and game design, delivering the grit and impact that make destruction feel real.
Key features
- 85 Audio Files
- 30 Minutes Runtime
- Organized Category Folders
- 705 MB File Size
Categories: Objects, Glass, Metal, Dirt & Sand, Rocks, Wood, Explosions